Release Notes

1.0.4

April 5, 2022
・Detail map: Added contrast parameter

1.0.3

April 4, 2022
・Emission: Fixed color selection ・Material converter: Improved to preserve more values

1.0.2

March 28, 2022
・HDRP: Fixed broken transparency on Unity 2020 and 2021 ・HDRP: Display more rendering options on Unity 2021 ・Removed the menu to convert materials, and made this automatic on switching shaders.

1.0.1

March 25, 2022
・HDRP: Fixed UI showing unused parameters ・HDRP: Fixed Emission defaulting to on ・Added menu to convert existing materials to OmniShade PBR

1.0.0

March 21, 2022
・OmniShade PBR released!
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